Posts Tagged ‘python
New Pet
Electric Skateboards
A silly RPG project
I’ve been working on a silly RPG project on Python for the past week, with some advice and creative talent from Sandman. It is more like one of those fighting games where you are fighting a random enemy for the heck of it.
It isn’t terribly complex and in fact, does not utilize more than say, a dozen functions. But am I impressed with my ingenuity – with my hardy knowledge of Python, I have created a non-graphic, singleplayer, single-fight RPG/Fighting game that totally rocks the socks off of someone.
The code itself is more than ugly, but I guess I’ll keep improving on it as I learn more. There is also, of course, no real AI to speak of (the computer’s moves are entirely randomized) and you can only fight once for now, but with my genius brain, I shall no doubt turn this into an RPG that will sell more than all of BioWare’s games combined.
You watch it, BioWare.
Trying my hand with Python

The itch for learning on me again, I decided to pick up Python, as I hear it’s a fantastic beginner language. After Python, I may try my hand with Perl and/or Ruby. But hell, I have to master Python first.
I managed to get a few books off of BitTorrent that are pretty good. My ultimate aim right now is create one complete game (yes, an indie 2D title, most likely an adventure game or something). Of course, that’s an ultimate aim.









What they said.